The Game Changer Suite is a collection of multiplayer game prototypes developed by students at the Hagenberg campus of the University of Applied Sciences Upper Austria. The focus of the Game Changer project is to explore cooperative and competitive gameplay in a co-located setting. Developed specifically for the Ars Electronica Center’s Deep Space, each of the games utilizes the room’s unique laser ranging system as the primary interface. Players can choose between any of the five game prototypes by simply standing on the desired game window; in this way, game selection is a collective, democratic process.
- Jeremiah Diephuis (project leader)
- Andreas Friedl
- Georgi Kostov
- Poorya Piroozan
- Daniel Wilfinger